MaxMalRichtig
7 years ago
commit
76a9ae9cff
3 changed files with 131 additions and 0 deletions
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/* Copyright 2017 Baris Tosun |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifndef CONFIG_USER_H |
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#define CONFIG_USER_H |
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#include "../../config.h" |
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// place overrides here |
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#endif |
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/* Copyright 2017 Baris Tosun |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include QMK_KEYBOARD_H |
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#include "keymap_german.h" |
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#define _______ KC_TRNS |
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#define XXXXXXX KC_NO |
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// Windows based definitions. |
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#define K_SPCFN LT(SYMB, KC_SPACE) // Tap for space, hold for symbols layer |
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#define K_PRVWD LCTL(KC_LEFT) // Previous word |
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#define K_NXTWD LCTL(KC_RIGHT) // Next word |
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#define K_LSTRT KC_HOME // Start of line |
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#define K_LEND KC_END // End of line |
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#define UNDO LCTL(DE_Z) // UNDO |
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#define CUT LCTL(KC_X) // CUT |
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#define COPY LCTL(KC_C) // COPY |
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#define PASTE LCTL(KC_V) // PASTE |
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#define BASE 0 // Default |
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#define NUMB 1 // Numbers |
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#define SYMB 2 // Symbols |
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//#define CURS 3 // Text Editing |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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[BASE] = LAYOUT( /* Base */ |
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KC_ESC, DE_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, TG(1), KC_6, KC_7, KC_8, KC_9, KC_0, DE_SS, DE_GRV, |
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, DE_QST, DE_EXLM, DE_Z, KC_U, KC_I, KC_O, KC_P, KC_ENT, |
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KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_END, KC_H, KC_J, KC_K, KC_L, DE_OE, RSFT_T(DE_UE), |
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KC_LSFT, DE_Y, KC_X, KC_C, KC_V, KC_B, KC_LEFT, KC_UP, KC_RIGHT,KC_N, KC_M, KC_COMM, KC_DOT, DE_MINS, RSFT_T(DE_AE), |
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MO(2), KC_LCTL, KC_LGUI, KC_LALT, K_SPCFN, KC_DOWN,KC_BSPC, CUT, COPY, PASTE, UNDO, MO(2) |
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), |
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[NUMB] = LAYOUT( |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSLS, KC_PAST, KC_PMNS, _______, _______, _______, |
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_______, _______, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______, _______, KC_7, KC_8, KC_9, KC_PPLS, _______, _______, |
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_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, KC_4, KC_5, KC_6, KC_PPLS, _______, _______, |
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_______, _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_PENT, _______, _______, |
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_______, _______, _______, _______, KC_BTN1, KC_BTN2, _______, KC_PDOT, KC_PCMM, KC_PENT, _______, _______ |
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), |
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[SYMB] = LAYOUT( |
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RESET, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, |
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_______, DE_AT, DE_EURO, DE_LBRC, DE_RBRC, DE_HASH, KC_WBAK, KC_WFWD, DE_ASTR, DE_BSLS, DE_SLSH, DE_GRV, DE_ACUT, KC_PSCR, |
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_______, DE_AMPR, DE_PIPE, DE_LPRN, DE_RPRN, DE_DLR, KC_MPLY, KC_MUTE, DE_PLUS, DE_EXLM, DE_QST, DE_DQOT, DE_QUOT, _______, |
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_______, DE_TILD, DE_CIRC, DE_LCBR, DE_RCBR, DE_PERC, KC_MPRV, KC_VOLU, KC_MNXT, DE_EQL, DE_LESS, DE_MORE, DE_PARA, DE_RING, _______, |
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_______, _______, _______, _______, _______, KC_VOLD, KC_DEL, _______, _______, _______, _______, _______ |
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) |
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}; |
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const uint16_t PROGMEM fn_actions[] = { |
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[0] = ACTION_LAYER_TAP_KEY(SYMB, KC_SPACE), |
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}; |
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) |
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{ |
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// MACRODOWN only works in this function |
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switch(id) { |
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case 0: |
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if (record->event.pressed) { |
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register_code(KC_RSFT); |
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} else { |
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unregister_code(KC_RSFT); |
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} |
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break; |
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} |
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return MACRO_NONE; |
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}; |
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void matrix_init_user(void) { |
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} |
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void matrix_scan_user(void) { |
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} |
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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return true; |
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} |
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void led_set_user(uint8_t usb_led) { |
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} |
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# The default keymap for katana60 |
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This layout takes my own personal layout (in development at the Colemak forum) and remaps the keys and shortcuts for Windows (I'm a MacOS user). |
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The testing was comducted on my Windows gaming PC, though it was not exhaustive, all the many layers and useful navigation shortcuts worked fine. |
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# TODO: references to extend layer and symbol layers |
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# TODO: more information |
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