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trying out 'real K.O,Y' as alternative base layer

master
MaxMalRichtig 3 years ago
parent
commit
437b6c73b6
  1. 21
      keymap.c

21
keymap.c

@ -52,6 +52,7 @@ enum {_B_QWER, _B_ADNW, _NUM_R, _FUN_R, _MOUS_L, _NAV_L, _PUNC_R, _PUNC_L};
#define _CTL_R LCTL_T(DE_R)
#define _SFT_T LSFT_T(DE_T)
#define _ALGR_V ALGR_T(DE_V)
#define _ALGR_M ALGR_T(DE_M)
// Layer mods
#define _FUN_ESC LT(_FUN_R, KC_ESC)
@ -91,6 +92,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
/*
// My custom layout named "KoyKay"
[_B_ADNW] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
GREETER, DE_K, DE_DOT, DE_O, DE_COMM, DE_Y, DE_P, DE_D, DE_L, DE_M, DE_J, DE_SS,
@ -102,6 +105,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_FUN_ESC, _SYM_SPC, _NUM_TAB, _NAV_ENT, _SYM_BSP, _MS_DEL
//`--------------------------' `--------------------------'
),
*/
// Generic KOY layout by ADNW - but "ß" and "Z" switched compared to original:
// K.O,Y VGCLßZ
// HAEIU DTRNSF
// XQÄÜÖ BPWMJ
[_B_ADNW] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
GREETER, DE_K, DE_DOT, DE_O, DE_COMM, DE_Y, DE_V, DE_G, DE_C, DE_L, DE_Z, DE_SS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
DM_PLY1, _GUI_H, _ALT_A, _CTL_E, _SFT_I, DE_U, DE_D, _SFT_T, _CTL_R, _ALT_N, _GUI_S, DE_F,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
DM_PLY2, DE_X, _ALGR_Q, DE_ADIA, DE_UDIA, DE_ODIA, DE_B, DE_P, DE_W, _ALGR_M, DE_J, DE_MINS,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_FUN_ESC, _SYM_SPC, _NUM_TAB, _NAV_ENT, _SYM_BSP, _MS_DEL
//`--------------------------' `--------------------------'
),
[_NUM_R] = LAYOUT_split_3x6_3(

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